The Development of a Mathematics Game Board on Three Dimensional Geometry to Enhance Mathematical Skills for 6th Grade Students at Pathana Suksa School
Keywords:
Board game, Three-dimensional geometry, Mathematical skillsAbstract
The purposes of this research were 1) to develop a mathematics board game on three-dimensional geometric shapes to enhance mathematical learning skills for Grade 6 students at Phatthanasueksa School in Chumphon Province, 2) to compare students’ mathematical achievement before and after using the board game, and 3) to evaluate students’ mathematical skills after instruction against a criterion score of 1.50. The participants were selected by a convenient sampling technique, which consisted of 25 Grade 6 students from Phatthanasueksa School in Thailand. The research instruments consisted of 1) a lesson plan on three-dimensional geometry, 2) a mathematics board game on three-dimensional shapes, 3) a mathematics achievement test, and 4) a process skills assessment rubric. Data were analyzed using paired-sample t-tests to compare pre- and post-test results.
The findings indicated that students’ post-test achievement scores were significantly higher than pre-test scores at the .05 level. Additionally, students’ mathematical skills scores after instruction were significantly higher than the predetermined criterion score at the .05 level. These results suggest that integrating game-based learning into mathematics instruction can effectively promote both academic achievement and skill development in primary mathematics education.
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